Blood Pack

From FABT

Blood Pack
BloodPack.png
Type:

Private

Industry:

Private military

Founder:

Ganar Wrang

Dates:

5 August 1437 CE - 4 June 2192 CE
(754 years, 9 months and 31 days)

Owner:

Zaeed Massani (last)

Headquarters:

Dhazil, Garvug

Area served:

Entirety of the Milky Way Galaxy

CEO:

Zaeed Massani (last)

Key people:

Ganar Wrang
Vruk Archuk
Mikmor Brood
Ganar Yulaz
Todtar Crindu
Weyrloc Garm
Gryll
Kreete
Wutarok Kureck
Quash Hurgott
Todtar Salamul
Jorgal Thurak
Talyth Kar
Veksor Fogoro
Nul Gesark

Services:

Private security
Army-for-hire
Muscle
Drug-running
Slaver operations
Violence and intimidation

Number of employees:

6 million employees
90,000 vorcha slave soldiers

Subsidiaries:

Sons of Guld (rogue faction)
Gryll's Marauders (rogue faction)
Maw's Blood Pack (rogue faction)

Extranet site:

bloodpacleg.gal

 
"Destruction is a trade and nobody's better at it than us."
— Blood Pack 2185 advertisement.

The Blood Pack was a krogan-dominated private military corporation that specialized in simple and brutish solutions, implementing numbers, muscle and enormous firepower in their efforts to advertise themselves as a "war machine for hire". Founded on Garvug by krogan battlemaster Ganar Wrang, the Blood Pack initially began as a small Terminus Systems vorcha gang, with Wrang assuming leadership of the gang on Garvug in 1437 CE and reshaping it into a powerful mercenary legion. Wrang, a disgraced krogan battlemaster who fought for the Tuchankan Traditionalists but was exiled from Tuchanka when he struck a female in anger, wanted to reclaim his lost status as a powerful krogan warlord, but having long since given up on his people and lost interest in the wars that raged on his homeworld, Wrang wished to build his own mercenary outfit, seizing control of the Blood Pack gang operating on Garvug in an effort to pursue this new career: ever since the Krogan Rebellions, the vorcha had been subservient to the krogan, and so when Wrang killed the Blood Pack's leader and seized control, the vorcha quickly fell in line. Starting off as a small criminal gang isolated to Garvug, Wrang expanded the Blood Pack's operations, beginning a recruitment drive to specifically recruit krogan warriors, either from disillusioned soldiers from either the Traditionalists or Reformists, or mercenaries/bounty hunters: regardless, the Blood Pack exclusively recruited krogan, and while the organization would ultimately possess a vorcha majority, the Pack's vorcha members were not viewed as equals to Wrang, and were used only as cannon fodder and to bolster the Pack's numbers as it continued to grow, with vorcha warriors paid a fraction of the payments given to any krogan employee from any contract awarded and completed.

Wrang's ambition only grew as the Blood Pack did. Quickly turning to piracy, Wrang used his legions of vorcha auxiliaries, beaten into submission and trained in the ways of krogan warfare, to raid commercial vessels throughout the Terminus Systems, seizing bounties and loot to then sell on the black and grey markets. His infamy only attracted more krogan to join his ranks, allowing him to establish more pirate operations and purchase more ships for raiding, which only furthered profits: eventually, Wrang had accrued enough employees to transform the Blood Pack into a private military corporation, the newest player in the business of galactic mercenary work. The Blood Pack established chapters across the galaxy, its headquarters centered on Garvug, even establishing a presence on Omega. The thousands upon thousands of vorcha troops that swelled their ranks were often abducted from Heshtok or from vorcha enclaves across the galaxy, brutally beaten and indoctrinated to be subservient to their krogan warmasters and to be excellent cannon fodder: the vorcha serving in the Blood Pack often turn out to be stronger and faster as a result of this ordeal, and while many would resent their krogan overlords, none dared question them, conditioned only to obey, effectively making the vorcha little more than slave soldiers. In the typical krogan way, Wrang was able to transform the Blood Pack into a force made for one thing: profit-by-violence. While organizations like the later Eclipse and Blue Suns specialized in offering professional security forces, hitmen, clandestine strike teams and technologically advanced and well-armed services, Wrang made sure the Blood Pack was an army bred for war and violence, taking bodyguard jobs, specializing in hired muscle, drug-running and shakedowns, piracy and fighting private wars. Wrang's organization was bred for killing and destruction, the krogan way in its purest form, and he made sure the Blood Pack's choice in contracts reflected that. Later on, the Blood Pack would even tap into the slave trade, often using it as a back door to gain access to more vorcha to fill their unexhaustive pool of manpower, but in other cases being hired for slaver operations to abduct slaves and sell them back to their clients to be sold on slave markets, and even the most notorious slavers of all, the Batarian Hegemony, paid a lot of credits for Blood Pack-captured slaves, especially after the Skyllian Blitz where discretion and deniability were crucial on their part.

Wrang would be killed while fighting a mercenary war on Sanctum in 1861 CE, with his son, second-in-command and leader of the Omega chapter Ganar Yulaz would take over as CEO of the Blood Pack, with Yulaz's friend Nul Gesark taking over for the Omega chapter. For centuries more the Blood Pack effectively remained as it was under Wrang, only recruiting krogan members and managing tens of thousands of vorcha slave soldiers, whilst also using varren as beasts of war. By 2183 CE, the Blood Pack was one of the three most powerful PMCs operating in the Terminus Systems, ranking third amongst the human-run Blue Suns and asari-run Eclipse, all three of them also possessing operations on Omega. The Blood Pack hated them just as much as they hated each other and the Pack in turn, but despite a few clashes, the Blood Pack maintained its turf and only actively fought with the other companies during the odd territorial disputes or when hired to fight for a government the other company was hired to fight against. The only real shakeup to this was when Archangel arrived on Omega in late 2183 CE, forming a squad to wage war on crime across the station and cause problems for anybody engaging in illegal activities. Weyrloc Garm, the current head of the Omega chapter at the time, grew fed up with the issues impacting his company and agreed to team up with the local Blue Suns and Eclipse chapters to take him down in an unprecedented mercenary alliance, although he did so without Yulaz's approval. Despite this, the arrival of the Normandy Squad, and the overzealousness of the mercenaries, led to a pyrrhic victory for the Blood Pack, with Archangel disappearing and his squad wiped out, but much of the Blood Pack's drained from the losses suffered in the battle and Garm himself dead: this was only hurt further by the Omega chapter's vorcha taking it upon themselves to invade the Gozu District, hoping to oust the Blue Suns and, with the help promised to them by the Collectors, overthrow their krogan masters and seize control of the Blood Pack while it was weak. Their plan ultimately failed with the intervention of the Normandy Squad, and the assault only resulted in yet more heavy casualties for the Blood Pack, further weakening them. As Yulaz was planning to rectify the situation by sending fresh troops to the station, Cerberus attacked and seized Omega in late 2185 CE, wiping out the Blood Pack's Omega chapter in its entirety. Earlier that year, the Blood Pack chapter on Tuchanka went rogue when it joined Clan Weyrloc when Weyrloc Guld promised to cure the genophage, renaming themselves the "Sons of Guld". The Sons of Guld would be wiped out when the Reformists launched an assault on the hospital where the experiments were taking place, along with Clan Weyrloc itself.

In 2186 CE, weakened by the loss of its chapter on Omega and a failed slave grab on Fehl Prime, the Blood Pack began facing new problems. The Reaper invasion in June shook the entire Milky Way Galaxy, with PMC operations hit hard across all areas in which Reaper forces were present. The Blood Pack's vorcha legions finally had enough and, inspired by their brothers' failed coup and attack on the Gozu District, a sizable contingent of Blood Pack vorcha broke away from Yulaz's faction, led by a vorcha named Gryll. When Aria T'Loak, exiled from Omega by Cerberus' takeover and planning to retake the station, was seeking the allegiance of the Blood Pack in addition to the Eclipse and Blue Suns, she opened negotiations with Gryll instead of Yulaz, believing a vorcha to be more malleable and easily manipulated as opposed to a krogan: when Commander Shepard came to Aria looking to gather allies for the UGC, Aria added that Shepard would want Gryll's allegiance to the UGC as well: in actuality, she had gone behind Gryll's back to his second-in-command, Kreete, who was a sycophant and therefore far more easily manipulated as opposed to Gryll, who was far too ambitious, sadistic, cruel and unpredictable, proclaiming that he wanted Shepard's head as hood ornament on his personal shuttle to seal the deal. Aria tricked Gryll into believing she was double-crossing Shepard by sending him to Gryll, with one of her batarian guards, Narl Per'dark, capturing Shepard and making a show of handing him over: in reality, it was Gryll being double-crossed, with Shepard and Narl getting Gryll in a room to kill him, allowing Kreete to take over and lead Gryll's faction, and with Kreete at the helm, they'd be more easily controlled. The plan succeeded, and Gryll's Marauders (the name remained to placate Gryll's disciples) joined the UGC, and eventually Yulaz's Blood Pack as well, although the two remained functionally independent, with Yulaz's faction being the krogan side of Blood Pack, while the vorcha side was represented by the Marauders. Both factions would dedicate forces to Aria's liberation army in freeing Omega from Cerberus occupation, and both participated in the Battle of London, where they suffered egregious losses, and the Gryll's Marauders were effectively wiped out, with both Kreete and Yulaz dead: Talyth Kar, Yulaz's second-in-command and who briefly took control of the Blood Pack during the battle after Yulaz died, survives the end of the battle long enough to pass command to Veksor Fogoro before he dies of his wounds.

With Gryll's Marauders virtually non-existent as a faction and Yulaz's faction in turmoil from having lost its best warriors and commanders, Zaeed Massani leapt on the opportunity to seize control of the company, along with the Blue Suns (who he already controlled) and the Eclipse, who were also without a leader. Zaeed reorganized them into a triumvirate of inter-operational PMCs, despite pushback from a weak-willed Fogoro who gave in anyway, and with help from Miranda Lawson, he eventually chose to merge them, creating the Red Sky PMC in 2192 CE, dissolving the Blood Pack as an independent company.

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Founding[edit | edit source]